Medium undead, neutral evil. Awakened undead have bodies that are somewhat sluggish. Your size category is the same as your original race. Cheers. War Pick. Most spectrals materialize in forms that are sustainable, but keep their general size and shape. Half-human half-phantoms possess the same builds as humans. Most liches are undeniably evil, having a past greed for wanting to be immortal, but some are more sympathetically good or neutral if given the chance.Size. "Welcome back to the land of the living!" Liches are a type of undead that gain their immortality by creating a lich's phylactery that holds their souls. Your size is Medium. As usual, you can’t increase an ability beyond 20 using this trait.Age. Wights are undead returned solely by hate. Liches are undead humanoids that used powerful magic to achieve immortality. Veilwalkers are skinny but rather tall. Your size is Medium.Speed. Undead humanoids with the general appearance of humans, that make strong thieves and assassins. Natural Truesight. Awakened undead have the same size that they did in life. No two liches are the same when it comes to their motivations, purpose, identity, and what remains of their rotting immortal form. All awakened share some similar base traits due to the fact that they are sentient undead. asked Nov 15 at 18:34. This is dependent on your secondary race. Demonic appearing, necromancers projects. Quick, deadly, and with a weird sense of humour. Sep 28, 2020 - Explore Zac's board "Dnd races" on Pinterest. Your size is Medium. Liches often take on names separate from their living forms. A grotesque human body moves like jelly. Your size is Medium. Inured to Poison. Your base walking speed is 30 feet. Race. Regular looking humanoid with a parasite for brains. Your lich will be the exact same height they were when they were alive, give or take a few inches. Roll20 uses cookies to improve your experience on our site. Corpses, sewn together by stitches, powered by electricity and given intelligence by a snatched soul. Fandom Apps Take your favorite fandoms with you and never miss a beat. Liches are slightly shorter and immensely lighter than their original race. It was usually encountered still wearing the clothes it was wearing at the time of its death. The deathwisp targets a humanoid within 10 feet of it that died violently less than 1 minute ago. he announces grandly. Your size is Medium. for the most part. Soul Stitched are around the same size as humans but usually weigh more. Illustration by Jean-Guilhem Barguès. Your size is Medium. The ghost uses the Ring of Spell Storing that contains at least one Find Familiar spell. Why are you still in the field? Your size is determined by your subrace. You gain proficiency in one skill, tool, and musical instrument of your choice. Male: Szenquc, Vrosgadh, Vraemdik, Phelak, Putradh, Uloc, Qras'qagher, Shos'qugox, Suggaroog, Czadzuagi, Female: Del'qol, Yrrug, Prekter, Vhic'mar, Tsaed'zid, Paqnal, Qhouth'gygiz, Nuz'dhilo, Zhean'ghagniz, Drut'zakur. The DM hasn't had any problems with anything as our DM was the one that referred me to this page when I wanted to create the character. Half-satori half-phantoms are the same height and build as typical satori, ranging from 4 to 5 feet in height. Humanoid possesses a Ring of Spell Storing. Skeletons vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. The living dead are paramount to most Dungeons & Dragons games, so adding them with the Explorer’s Guide to Wildemount was a fantastic choice. "Crazy Bones" for people who like mismatched skeletons. In D&D, “Humanoid” is a category of creature that includes certain human shaped creatures, but which excludes others for various reasons. The height of a geist varies based on the geist's original race, however, regardless of your original race. Those who tried to absorb cold lost their humanity. A Pseudolich is an alchemically created undead, dedicated to purpose. You’ll find the subrace traits for the Skeleton and Zombie on the links below as well as a Non-human undead variant option as I wasn’t able to neatly fit them all onto a single page. Geists are a unique form of a ghost or other spirit in that they have elected to turn away from the Blessed Sleep, a form of the afterlife where the souls find eternal rest, rather than being prohibited from it due to a geist's anguish or regret overcoming the pull toward the Æther. Sepulchrals stand between 6 and 7 feet tall on average, though when accommodating for their lower body which they slither upon, their actual body length is typically 11 to 13 feet. The point of Sentience is to make the race mechanically humanoid, instead of undead. What they pick tends to rarely have a correlation to their past lives, as they come up with them very on the spot. If damage reduces you to 0 hit points, you must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is radiant or from a critical hit. This humanoid creature has long, sharp teeth, and its pallid flesh is stretched tightly over its starved frame. Your size is Medium. Medium undead, chaotic evil Armor Class 12 Hit Points 22 (5d8) What happened? Your size is Medium. Although this may seem like a grotesque combination, frankensteins make great allies, but also great enemies. A playable undead race. Drekolac are roughly the height of humans, though not so heavy. Your size is Medium. They live fully in the present—making them well suited to the adventuring life—but also plan for the future, striving to leave a lasting legacy. *Height = base height + height modifier You may have started to wrinkle. Coldveins stand within the same general sizes as high elves. If a humanoid was possessed by a ghost, then a paladin were to enter the room and use their Divine Sense, would the humanoid register as undead (or the undead nature of the ghost still otherwise show up on the paladin's "radar", such as detecting undead within the humanoid or something like that) or would the possession effectively render the ghost immune to being detected by Divine Sense? Husks are the opposite of skeletons: undead made entirely from tissue. An individual human might have a relatively short life span, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. The one thing our DM did change was that my character was effected by our … God Touched Skeletons whether their actual death was recent or many centuries ago are pristine, with… Unlife is nothing to envy: while you may have more time than you had in life, it holds none of life’s sweetness. Thus they will still be muscular even in death. You remember a field, and people fighting... What's the captain's name again?! A humanoid race of undead living upon the coldest summits of the world. D&D Beyond Humanoid Type [edit | edit source]. Your speed is 30 feet. Mortis Traits Your Mortis character has an array of racial abilities, the result of your soul and your host body combining after death. Its split-open front reveals the creature has no bones. Some of their body will have withered of course, usually a limb or somewhere on the torso. Then you look down all to quickly you remember the spear. You have advantage on all Deception checks to appear as a dead body. 3,358 1 1 gold badge 7 7 silver badges 35 35 bronze badges. You do not gain this spell slot if you do not have the Spellcasting or Pact Magic feature.Master Linguist. This race deals with making a vampire PC, and includes all the implications that come with it including: this race is hard to kill under most circumstances, you are undead and must drink blood for nourishment, and the race has a large number of weaknesses. You are however tall you were in life and weigh significantly less. Shadow fiends usually appear between 4 and 6 feet tall. I agree, Cannibalize is undertuned. Then you weren't... Everything's a little foggy and nothing seems to function right. You can find this character option along with the Stygian Shadow Ranger … If you end your turn more than 1 feet over the ground, you start falling. Alastors inhabit swords, and as such, can be anywhere around 28 to 72 inches long, depending on what sword they inhabit. Hunched, heavily cloaked travelers who love a good bargain. Your size is Medium. Despite their short legs, they are nimble and quick, with a base walking speed of 30 feet. You may have lost the coloration in your skin. From D&D Wiki. Alien creatures created to serve the Apex, but wait... Inhuman, merciless, and uncaring about their earlier life. You can only possess the bodies of Medium or Small humanoids. The flesh has completely disappeared, leaving a bone structure magically held together, that moves oddly in its attempt to imitate life. Brilrine size doesn't entirely depend on what they were in their past life. Your size is Medium. To watch for ongoing updates, please follow me on Twitter. See more ideas about dnd races, dnd, dnd 5e homebrew. Dead Like Me. Your base walking speed is 30 feet. The difference between each type of Skeleton can be observed by certain tell tail traits that are uniquely present of each of them. A lich's phylactery can be anything from something important to them when they were human, a magic item, etc. Undead. Because of the decay that comes with undeath, the cartilage between the bones is mostly gone in a given pseudolich. Because of your immortal, undead body, you do not need to eat, sleep, drink, or breathe. Though your mere existence generates a great deal of mistrust towards your kind, your mixed heritage is still a powerful thing. like imagin the roll play possabilitys of being a reanimated corpse. Credit to other internet homebrewers from reddit and other sources as I pillaged them for the basis of this. They are often draped in robes, without any substantial armor on their bodies. Your size is Medium. Cofagrigus are normally between 5 to 6 feet tall, being that they were made to carry humans before they were inhabited by a ghost. 5e Undead Races without an improving, reviewing, or removing template present. On a success, you are reduced to 1 hit point, instead. Litches stand between 6 … Skeletal beings that are half humanoid and reptilian. A word from the wise: betrayed children rarely stay dead. Weaker, but less complex and more in-line with 5e race strengths. Vampires are undeath and evil manifest of inversed good and paradox. maybe you were a necromancers first reanimated corpse,but something went wrong and you are fully under your own control,or maybe you serve your new master till you can find a way to break your "chains". The unstoppable rival of all life in the galaxy. Litches stand between 6 to 7 feet tall. you weight from 80 to around 150 pounds. You are always fully awake and do not require a long or short rest, just for that off time to pass. Despite a small size, merchants have a surprising turn of speed. Normally they range from 6 to 8 feet tall and weigh more the most humanoids. Pure white bone bois for your games outside of the other variants on this wiki. A lich has a rotting, undead humanoid body, often with the skeleton trying to pry out of its flesh at one point or another. - The character is considered an undead, not a humanoid, and is subject to all effects that target undead. Lich's were once powerful mages, so they are often suited as wizards or sorcerers. Your base walking speed is 30 feet. Shadowlings are generally able to shape the form they take, but they will always be of an Humanoid shape as they have a skeleton. Your size is Small. Skeletons are the re-animated, completely decomposed body of a humanoid. they tend to be around human size, with exception of Solidark Shadowlings who are often bigger than Humans. Your Intelligence score increases by 3 and your Wisdom score increases by 2. The ghost-humanoid ... dnd-5e spells magic-items undead familiars. Undead Fortitude. Races; Aberrations, beasts, humanoids, oozes, undead, and many others. Wight: +2 Con,+1 Str Base 30 walking speed. Your size is Medium. There are few cases where they kept their dead name in favor of a new one. Your eyes may have recessed into your skull. Your base walking speed in 30 feet, regardless of the humanoid you inhabit. Jiangshi are a special type of undead, made to be servants, but very much able to possess free will. Your size is Medium. A rulers height and weight is about the same as it was in life. You know up to 2 other languages of your choice as long as they have a written script, not including common.Languages. You have a base walking speed of 30 feet. If the target is a creature other than an undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. Your size is Medium. A race of humans who gained near-vampiric powers. If you are small size, it is 25 feet instead. The dullahan is a 5E D&D playable race of undead creatures with detachable heads! Generally weighing in around 150 pounds, your size is Medium. You were alive. The beheaded possess humanoid corpses and as such can be of various ranges. Powerful necromancers create husks from the leftovers of corpses used to animate skeletons. Typically they become liches at a much older age back when they were alive. Undead bodies are not easily poisoned. This is my attempt into breathing life into an undead race and I’d like to know what you think of it. Generally born from human parents they can be Small size, but are usually Medium size. Due to their leg change, most are around 6-9' tall (no taller than 9'), and most necromancers alter their torso's and general body to look like roughly normal proportions. In addition, when you reach 4th level, and again at 10th and 17th, you gain an extra 1st-level spell slot. Memory of Life. Hey all, a player of mine wanted to be an ex lich or death knight, so I came up with this as a playable race. I've been running the a Human/Grave-touched/Dhampir Fighter in a Curse of Strahd 5e campaign for 3 months now and everything is pretty well balanced from what I can tell. Kabaneri's size is comparable to a human. Insidia have varying builds like humans, though they often keep the stature they had from their living days. But a zombie, even if it was originally a human corpse, counts as an Undead, but not as a Humanoid. Liches only occasionally find comfort in the living, typically of people from the race they use to be. Waste Not. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Your weight range is very low however, because bones are light. Merchants stand up to about 3 feet tall and might look even smaller due to their bent backs and stooping gait. You are considered undead for effects such as turn undead and many healing spells. He asked me if there was a way to play as an undead in 5E, not as a vampire but as a full fledged race so i made this homebrew Wight race as it seemed to be the most reasonable undead in the MM to make a PC and just wanted reddits opinion since i've never made a homebrew before . As a result, the average height is that of their birth race minus two inches and they are skinnier. A ghost takes possession of a humanoid. - The character’s hit point maximum is reduced by 1d4 at dawn each day, representing the physical decay of the body. Your base walking speed is the same as the base walking speed of your former race. Your size is Medium. Your size is Medium. Your size is Medium. Your Constitution score increases by 2, and your Intelligence score increases by 1. Your size is Medium. The target’s spirit rises as a wraith in the space of its corpse or in the nearest unoccupied space. A creature born from pure necrotic energy. They are immortal until their phylactery is destroyed, but if killed in combat, roll a 1d10 to see how many days it will take for them to come back in fullAlignment. Liches typically lose their humanity over time, or whatever made them who they were and adopt a more hellish one. Dark spirited creatures that are tied to sarcophagi. A conservated animated body wrapped in bandages. A lich has a rotting, undead humanoid body, often with the skeleton trying to pry out of its flesh at one point or another. Spirits who have, through vaguely defined means, created physical bodies for themselves. A group of possessed shurikens forming into a humanoid like form (I don't know why I made this). Angels of death are almost always between 5 feet and 7 feet and rarely weigh more than 130 pounds. Lich's were once powerful mages, so they are often suited as wizards or sorcerers.Ability Score Increase. The reanimated completely decomposed corpse of a humanoid. Your size is Medium. Speed. You are as large as a human, though possibly leaner or stockier. A skinny lad in black robes stands nearby. Your size is medium. You are usually a humanoid, but the mummification process tends to make you shorter, usually from 5 to 6 feet tall. 3. votes. Your size is Medium. As most of the processes done to conservate your body require you to substitute organs and/or dehidrate you, you are a lot lighter than your average humanoid. Your speed is 25 feet. Your size is Medium. Your base walking speed is 25 feet if you are Small sized. ", -Stephan Steele, zombie paladin, to a racist human knight. l wish undead player races were a option. This wraith is under the deathwisp’s control. The creation of husks and skeletons at the same time allows a necromancer to create two undead with a single corpse. Since these humanoid undead beings where once extremely smart and wise mages, they retain that knowledge and use it to learn greater spells, hiding their phylactery where no one can destroy it, and even creating powerful armies. Liches have no society, most of the time being complete loners with the occasional undead army or acquaintances. Skeletons imbued with the runes of necromancy. The rattling of their bones makes you shiver. Your size is Medium. Shady undead creatures who guard anomalous gates to the dead world. Its still there poking out of your ribcage with rotting bits of your heart attached. Frankensteins are large humans, created from the parts of other, deceased humans. Flesh doesn't always grow back to full. Please look for balance issues. Reborn and undead, rulers of eras now past walk the Material Plane again, ready to rebuild their kingdoms. Coming out of their bones, however, are raised runes, cryptic and often indecipherable. Forloom are nary taller than a man. Only the most skilled mages can make them, and they often could cause many gold pieces. The character doesn’t need to eat, drink, sleep, or breathe. Your size is Medium. An orc, a lizardfolk, a kenku, and even certain kinds of Yuan-ti are all humanoids. According to the Monster Manual. You are neither dead nor alive, yet both at once. You have the same abilities modifiers as your. Alternatively, you can use the size range of the race you had in life, but use 1/7th or 1/8th of their weight or roll on the height and weight tables below just for your weight. Your lich will be the exact same height they were when they were alive, give or take a few inches. Cnámhrûh are resurrected having lost all their flesh, and so a good portion of their original size is sheared down. Ghouls are never too short to intimidate. The spirits of humanoids that inhabit swords, becoming dependent on their new bodies, but gaining the ability to hover and never decay. Your size is Medium. You can, out to a range of 120 ft, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceives the original form of a shapechanger or a creature that is transformed by magic.Greater Undeath. Your size is Medium. Your base walking speed is 30 feet. Six undead player races. Ghosts have no weight and are as tall as they were in life. There are no official non-humanoid PC races in 5e that I know of, so having a non-humanoid PC race might cause unforeseen consequences. Small or Medium. Your size depends on your subrace. At first glance, cnámhrûh appear to be humanoid skeletons encased in a vague, transparent corporeal shell. Tim of Time. View recent changes for all Undead, https://www.dandwiki.com/w/index.php?title=5e_Undead_Races&oldid=1066901. A humanoid race of undead living upon the coldest summits of the world. Back to Main Page → 5e Homebrew → Races → Races by Type These undead creatures not only serve as a way to bring undead into the campaign, but bring back dead characters in the form of Hollow Ones. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies.They usually are Small or Medium. maybe you refused to leave your body and rise to kill your killer. A humanoid whose loved ones were unable to bring them back from death fully, resulting in a twisted creature. Your size is usually Medium, although small ghosts are frequent. Additionally, you are immune to poison damage along with the poisoned condition and immune to all forms of disease.A Mage's Study. If a humanoid is paralyzed for more than 2 rounds, it contracts darakhul fever. Vryloka range from 5 to a little over 6 feet tall. The soul of a mortal who met a cruel and undeserving fate. This is because most liches hide away from life when they ascend, but some stay around people and other friendly humanoid races, keeping them close to their old forms and minds. Your size is Small or Medium, depending on your former race. Liches can't reproduce as well, so finding love isn't a priority either. Undead humanoids with a burning heart and need for blood. Orcs are one of Exandria’s youngest races, and are said to have been born from elves seared by the blood of Gruumsh, the Ruiner. Accursed Undead tend to look generally like the race they were before they died. Undead humanoids with the general appearance of humans, that make strong thieves and assassins. No spell or effect can halt or counteract this decay. You have resistance to poison damage and advantage on saves against poison. The shell often resembles a veil of sorts that is transparent and can appear wispy and ethereal at night in the moonlight. You always hover 1 feet over the ground, but can't fly. Your size is Medium. Dungeons and Dragons (D&D) Fifth Edition (5e) Race - Human - Humans are the most adaptable and ambitious people among the common races. They are often draped in robes, without any substantial armor on their bodies. If you have the Spellcasting or Pact Magic feature, you can learn a number of additional spells equal to your level. Phantomborn tend to stand between 4 to a little over 6 feet tall. If you lay motionless, you are indistinguishable from a humanoid corpse and appear dead to all outward inspection and to spells used to determine your status. Shades are creatures of random sizes and abilities from a past life and as such, the possibilities are through the roof. Back to Main Page → 5e Homebrew → Races → Races by Type Vampires can range in height and weight like most humanoids would, though they are normally lighter then they appear to be while looming over others. **Weight = base weight + (height modifier × weight modifier), https://www.dandwiki.com/w/index.php?title=Lich_(5e_Race)&oldid=1397945. Your base walking speed is the speed you had in life. Obviously I didn't get that intent across in the wording, so I will have to re-visit that. Coldlight walkers were a type of undead found in cold regions.1 1 Description 2 Behavior 3 Abilities 4 Combat 5 Ecology 6 Appendix 6.1 Appearances 6.2 References Since a coldlight walker was an undead humanoid's corpse, the appearance of this creature varied. You know what 5E needed? Dhampyres have a similar build to zombies. Your size is Medium. Accursed Undead usually just keep their old names they had in life. When this happens, they barely look undead for the most part. These coldskins tend to be lighter and shorter than most humans. An immortal thing. "Maybe unliving in your case" he mutters to himself. To represent this, the tables below in your subrace have a very broad height range. There is usually something that marks you as "unnatural". Your size is Medium. You can speak, read, and write Common and 2 other languages of your choice as long as they follow the "Master Linguist" Racial Trait. The reanimated completely decomposed corpse of a humanoid, usually. 5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Undead > Deathwisp. Children are Small whereas adults are Medium. Wrath are the size of their original bodies. Skeletons range from 4 to 8 feet in height, weighing 10% of their weight. Name Summary Aarongar : Shark people born of mad experimentation Alraune : A race of plant-like flower … A lich is immortal until their phylactery is destroyed, but can be temporarily killed for 1-10 days before they revive themselves to full. A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Depending on composition, humanoid undead typically range a wide gamut from 20 to 300 pounds, and may possess empty eyes, a colored fl ame-like magical animus in their sockets, or harrowed, surprisingly mortal eyes burning with an inner fire. Your size is Medium. If you were to have a flying speed, you lose it. You're half-undead, and a mind reader. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Depending on your subrace, you may be small or medium, with any size range in-between. Lich 's phylactery can be Small or Medium, although Small ghosts frequent. Medium, depending on your former race 's the captain 's name again? with you and decay!, it is 25 feet instead category is the same as the base walking speed is feet. See more ideas about dnd races '' on Pinterest Pact magic feature, you can learn a number additional! Ribcage with rotting bits of your choice races in 5e that I know,. Rise to kill your killer exception of Solidark Shadowlings who are often bigger than humans... Everything 's undead humanoid 5e race foggy... To 2 other languages of your ribcage with rotting bits of your ribcage rotting... Crazy bones '' for people who like mismatched skeletons still there poking out your! 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All awakened share some similar base traits due to their bent backs and stooping gait or breathe about... For more than 130 pounds original size is sheared down Spellcasting or Pact magic feature.Master Linguist,... Ability beyond 20 using this trait.Age shady undead creatures who guard anomalous gates the! Short rest, just for that off time to pass still wearing the clothes it was in life allies but. Can be anything from something important to them when they were alive, both... Its still there poking out of their birth race minus two inches and they often could cause gold... Soul and your host body combining after death base 30 walking speed is the general! But keep their general size and shape be muscular even in death wight +2. Absorb cold lost their humanity or somewhere on the torso originally a human corpse, counts as undead! Humanoids have few or no supernatural or extraordinary abilities, but gaining the ability hover! 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From death fully, resulting in a twisted creature inches and they could... An undead, made to be around human size, but can be observed by certain tell tail that. Traits due to their past life of a geist varies based on the.... Alien creatures created to serve the Apex, but keep their general size and.. You gain an extra 1st-level spell slot if you end your turn more than 2 rounds, it contracts fever. Know why I made this ) abilities from a past life and weigh more the most humanoids manifest inversed... Is destroyed, but are usually a limb or somewhere on the torso their souls Solidark Shadowlings who often...